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Paint marker on acrylic boards, strings, 3D prints, LED light.

The installation reconstructs the Autodesk Maya interface in the white cube. Through spending hours and hours transferring the digital interface into large-scale drawings, the artist wants to call attention to the system’s pre-determined settings, which have become “default” to most of the users. The center of the piece is three tiny 3D printed default geometries — a sphere, a cube, a cone. In relation to the true size of the default grid, the cube was printed 1×1×1 cm. The at interface has been extended to 3-dimensional as the audiences navigating themselves through the installation. They have to move their bodies from left to right, forward and backward in order to change their perspective. In a similar way, the camera view in a 3D space shifts when the user clicks and drags the mouse.

© 2019 Yuehao Jiang